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1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more

0
votes
Fixed

The first dropdown menu element is selected when selecting the last elem...

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Jun 03, 2022

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Version/s: 2021.3.5f1, 2022.3.16f1, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open project "BugReport.zip" 2. Open "Scene" Scene (Assets>Scene) 3. In the Hierarchy window select "GameObj... Read more

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

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Dec 24, 2015

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Version/s: 5.4.0b1

Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more

0
votes
Fixed

Unloading source asset immediately after Blit(source, dest) can result i...

Texture

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Sep 24, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more

0
votes
Fixed

Profile Analyzer cuts off a frame when pulling data from the Profiler

Package: Profile Analyzer

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Oct 01, 2020

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Version/s: 1.0.3

How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

1
votes
Fixed

[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...

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May 23, 2022

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Version/s: 2020.3.30f1, 2021.3.15f1, 2022.1.0b9, 2022.2.0a5, 2023.1.0a17

Reproduction steps: 1. Open the user's attached project 2. Open "Firework.vfx" VFX graph 3. Increase "Rate" and "Capacity" to 999... Read more

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