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0
votes
Fixed

[VFX] Incorrect behaviour of property gizmos

Visual Effects

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Jun 28, 2023

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Version/s: 2023.2.0a22

Reproduces on: 2023.2.0a22,, 2021.3.23f1, 2022.3.4f1 Steps to reproduce: 1) Open attached project 2) Open the test scene and open th... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

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Jun 09, 2022

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Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

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Jan 21, 2020

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Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more

0
votes
Won't Fix

InvalidOperationException is thrown in the Console when defining simulat...

Package: Unity Physics

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Mar 10, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached “ExceptionRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

1
votes
Won't Fix

Articulation Body steals Colliders from a Rigidbody when the Rigidbody i...

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Mar 09, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4, 2023.3.0a3

Reproduction steps: 1. Open user attached project "IN-23249_SetMaxImpulseTest.zip"2. Open Assets > SampleScene3. Enter Play mode ... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

2
votes
Won't Fix

Crash with multiple stack traces when using the EntityManager.CopyAndRep...

Package: Entity Component System (ECS)

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Mar 07, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Demos/2. Setup/2b. Motion Properties/2b1. Motion Properti... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

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