Search Issue Tracker
Fixed
Fixed in 2021.3.35f1, 2022.3.13f1, 2023.2.0b12, 2023.3.0a7
Votes
0
Found in
2023.2.0a22
Issue ID
UUM-41199
Regression
No
[VFX] Incorrect behaviour of property gizmos
Reproduces on: 2023.2.0a22,, 2021.3.23f1, 2022.3.4f1
Steps to reproduce:
1) Open attached project
2) Open the test scene and open the NoGizmos graph
3) Add new property that has an interactive gizmo (position in this case)
4) Select graph asset and in inspector enable Show Property Gizmos then click Edit Gizmos
5) Observe that gizmo is not visible. If it is visible try dragging it – it will disappear with no values updated.
Note: If you select the property directly from the blackboard you can interact with it. However notice that graph's inspector still doesn't sync actual values.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment