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7
votes
Fixed

Keyboard input is not working when using an external keyboard in iOS 15

Input

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Oct 29, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more

0
votes
Fixed

The error message section is too large for the package details window

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Jul 30, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more

0
votes
Fixed

[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...

-

Sep 14, 2022

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Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more

0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Not Reproducible

Editor hangs without stack trace when minimizing the Editor

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Mar 01, 2024

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Version/s: 2021.3.21f1, 2022.3.15f1, 2023.2.3f1

Reproduction steps:1. Create and open a new Unity project2. Minimize the Unity Editor Expected result: The Unity Editor is minimized... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Fixed

Memory leak when calling the SerializeUtility.SerializeWorld function

Package: Entity Component System (ECS)

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Jul 23, 2025

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Version/s: 1.4.0-pre.3 - Entities

How to reproduce:1. Open the attached “IN-104975” project2. Open the “SampleScene”3. In the Hierarchy, select the “Canvas” GameObjec... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

1
votes
Fixed

Font Data is forced to be included when building to Dedicated Server pla...

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Switch platform to Dedicated Server, set Ta... Read more

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