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[HDRP] APV bake affects ambient probe used for material previews
Steps to repro 1) Open attached project 2) Set emissive material to red color, bake APV probes, create a new material and observe th... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
[Android]Audio playback is silent when played on the Google Pixel 5 device
Reproduction steps:1. Open the attached “My project” project2. Build and run the Player (File > Build And Run)3. Turn up the devi... Read more
[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone [https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game]. Update to [https://github.cds.internal... Read more
GameObject's position is not updating correctly when using [ExecuteAlways]
Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more
WebGL Build error for Windows 7 32-bit OS
Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
IL2CPP: 3D array access generates code which segfaults on iOS
The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
Memory Leak when using InstantiateAsnyc to instantiate a large Prefab
How to reproduce:1. Open the “IN-76682_repro“2. Open the “SampleScene“3. Enter Play Mode4. Select the “Example“ GameObject5. In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size