Search Issue Tracker

0
votes
Fixed

The Editor opens when the window is closed right after launch

-

May 29, 2025

-

Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3, 6000.3.0a1

Reproduction steps:1. Create a new project2. Close the Editor window as soon as it launches3. Observe the Unity Editor Expected resu... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

-

Dec 27, 2015

-

Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

1
votes
By Design

The scrollbar does not respect empty lines in the Input Field

-

May 23, 2025

-

Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

How to reproduce:1. Create and open a project2. Install the TextMeshPro package (Window > Package Manager)3. Install (Window >... Read more

0
votes
Fixed

[Linux] Player settings and other options are locked after script compil...

Linux

-

Nov 11, 2021

-

Version/s: 2021.2.3f1, 2022.1.0a14, 2022.1.0a15

How to reproduce:1. Create new project2. Open Edit menu, notice that Player settings is available3. Create new script in Project tab... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

-

Feb 06, 2015

-

Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

-

Feb 11, 2015

-

Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

Prespawned ghosts fail to sync on Android due to serialization errors wh...

Package: Unity Native Collections

-

May 27, 2025

-

Version/s: netcode-1.5.1

Reproduction steps:1. Open the attached “prespawn_project” project2. In the Burst AOT Settings (Edit > Project Settings… > Bur... Read more

0
votes
Won't Fix

UnsafeUtility.AlignOf<T> calculates the alignment of explicitly laid-out...

-

May 27, 2025

-

Version/s: 2021.3.52f1, 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

How to reproduce:1. Open the “IN-102034_repro“ project2. In the menu, select Window → General → Test Runner3. Press Run All Expected... Read more

0
votes
Fixed

WheelCollider: setting steer angles to -5e-37 can confuse simulation

Physics

-

Feb 13, 2015

-

Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.