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0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more

0
votes
Duplicate

Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing t...

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Jul 24, 2025

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Version/s: 2022.3.65f1, 6000.2.0b10

Reproduction steps:1. Create a new 3D project2. Import “CrashReport.unitypackage“3. Enter play mode4. Select the last GameObject in ... Read more

0
votes
Fixed

Input Actions asset gets corrupted when upgrading a project

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Oct 29, 2025

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Version/s: 6000.4.0a2, 6000.4.0a4

Input Actions asset gets corrupted when upgrading a project Steps to reproduce: Open attached project “project-blobario.zip” on 6000... Read more

0
votes
Fixed

"Double-click to create a new USS selector" text appears if hovering on ...

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Jun 03, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a10

1. Create a new project and UI Document in it2. Open the UI Builder add the "Toggle" Control to the Hierarchy and expand it3. Select... Read more

0
votes
Active

Android Localized Display Name still applies in incremental builds when ...

Package: Localization Package

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Oct 27, 2025

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Version/s: 1.5.8

Reproduction steps:1. Open the attached “IN-122119“ project2. Run the helper script (menu item: Localization/Configure Android App I... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

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Sep 20, 2022

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Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
Fixed

Incorrect unsigned integer (uint) value comparisons are made when min() ...

Package: Burst

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Jul 29, 2025

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Version/s: 1.8.21

How to reproduce:1. Open the attached project “IN-108878“2. Open the window "Test Runner"3. Find BuildBvhTest(20)4. Right Click on B... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

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