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[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing t...
Reproduction steps:1. Create a new 3D project2. Import “CrashReport.unitypackage“3. Enter play mode4. Select the last GameObject in ... Read more
Input Actions asset gets corrupted when upgrading a project
Input Actions asset gets corrupted when upgrading a project Steps to reproduce: Open attached project “project-blobario.zip” on 6000... Read more
"Double-click to create a new USS selector" text appears if hovering on ...
1. Create a new project and UI Document in it2. Open the UI Builder add the "Toggle" Control to the Hierarchy and expand it3. Select... Read more
Android Localized Display Name still applies in incremental builds when ...
Reproduction steps:1. Open the attached “IN-122119“ project2. Run the helper script (menu item: Localization/Configure Android App I... Read more
Depth texture “_CameraDepthTexture” is not recognized when building for ...
Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more
Incorrect unsigned integer (uint) value comparisons are made when min() ...
How to reproduce:1. Open the attached project “IN-108878“2. Open the window "Test Runner"3. Find BuildBvhTest(20)4. Right Click on B... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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