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Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to reproduc... Read more
[UI Toolkit] can't use image store in GameResources folder
Steps to repro: - Create new Project with Unity 2021.3.10f1- Create folder with the name GameResources- Put an image (in my case it'... Read more
Crash on DomainUnloadAutoFree::Forget when allocating or disposing certa...
How to reproduce:1. Open the attached “CrashRepro“ project2. Enter Play Mode3. Leave Play Mode Reproducible with: 1.4.0-pre.4 (6000.... Read more
Scrolling in a default ScrollView in WebGL builds is slower when compare...
Reproduction steps:1. Open the attached “IN-120665.zip” project2. Open the “ScrollTesting” scene3. Enter Play mode4. Scroll the Scro... Read more
Unity icon is missing in the Editor window
Reproduction steps:1. Create a new Unity project2. Observe the icon on the top-left corner of the Editor window Expected result: Uni... Read more
Soft Shadows Quality is not affected when changing the Quality setting
How to reproduce:1. Open the user-attached project “GoudaToursUnity”2. Open the “AdditionalLightsDemoScene” scene3. Open the “URP Re... Read more
[iOS] 'Automatically add capabilites' doesn't work
Steps to reproduce: Open attached project (GameCenter-TestProject-master.zip) Switch to iOS Make sure 'Automatically add capabilitie... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument