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0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

2
votes
Fixed

Memory Leak When Using Rigidbody2D Physics in WebGL

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Jun 02, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1, 7000.0.0a27

UPDATE 25/10/2025: The user-submitted project is for 6000.1.4f1 so to make this easier to validate in the re-spin of 2022.3.62f3, I'... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Won't Fix

Text overlap and is unreadable in Inspector > Terrain Paint Texture afte...

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Oct 02, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce:1. Create new Unity project using Universal 3D Template2. In Hierarchy window create Terrain GO3. Make sure Terra... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

0
votes
Duplicate

Serializable field attribute lists are not visible in the Inspector wind...

IMGUI

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Oct 12, 2021

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Version/s: 2021.1.18f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached Unity project "ReorderableListBug.zip"2. Open the "SampleScene.unity" Scene3. In the Hierarc... Read more

0
votes
Fixed

[GH-2927] ConnectedClients.Count hasn't been updated" when OnClientDisco...

Package: Multiplayer Netcode for GameObjects

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Jun 03, 2024

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Version/s: netcode-gameobjects-1.8.1, netcode-gameobjects-1.9.1

[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2927]h3. Description I add listener functions for both O... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

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