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[IL2CPP][Mobile] Unity.IL2CPP.Building.BuilderFailedException when build...
Reproduction steps:1. Open the attached project2. Build on Android Expected result: project is built successfullyActual result: Unit... Read more
ScalableBufferManager affects Cameras when they have dynamic resolution ...
Steps to reproduce:1. Open the user's attached project "BugReportScalableFrameBuffer.zip"2. Open SampleScene3. Build Android version... Read more
Incorrect triangle counts reported to FrameStats when using DrawProcedural
Reproduction steps:1. Open the attached project ("Case_1325272_2021.2.zip")2. Turn on the Statistics window: Game window > Stats3... Read more
[IL2CPP] Build does not load embedded resource when merged using ILRepack
Reproduction steps:1. Open the attached project ("1323772R.zip")2. Open the "SampleScene" scene3. Make sure Scripting Backend is set... Read more
Unity allows to export a package that has an invalid path and does not s...
How to reproduce:1. Open the attached project (case_1322064-InvalidPath)2. Observe that the 'folder ' directory in the assets has a ... Read more
Crash on _platform_memmove$VARIANT$Rosetta when opening an HDRP project ...
Reproduction steps:1. Create and open a new HDRP project on Apple M1-- Observe crash Reproducible with: 2021.2.0a2, 2021.2.0a12Not r... Read more
Updating Mesh geometry is much slower since 2021.1
How to reproduce:1. Open the attached project named "Project2019_4.zip"2. Open Assets/scene Scene3. Build a standalone player4. Run ... Read more
Editor crashes on EnlightenSceneMapping::GetTerrainChunkUVST when loadin...
Reproduction steps:1. Open the user's attached "BNT Quarry.zip" project2. Load the "Quarry 1" scene-- Observe the crash Reproducible... Read more
[Mobile Notifications] Notifications are not received after device restart
To reproduce:1. Open notification sample project2. Queue a Notification after restart3. Restart your devices and wait for ~60 second... Read more
[Visual Scripting] Mouse cursor and performed actions ignores node overlays
Reproducible on: Unity version: 2021.1.0b6 VS version: 1.5.1-pre.3 Platforms: Windows 10 To reproduce: Create a node with a dropdown... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled