Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a2
2021.2.0a9
Issue ID
1322965
Regression
Yes
Crash on _platform_memmove$VARIANT$Rosetta when opening an HDRP project on Apple M1
Reproduction steps:
1. Create and open a new HDRP project on Apple M1
-- Observe crash
Reproducible with: 2021.2.0a2, 2021.2.0a12
Not reproducible with: 2018.4.33f1, 2019.4.24f1, 2020.3.3f1, 2021.1.2f1, 2021.2.0a1
Notes: 2021.2.0a2 does not seem to have an HDRP template, but opening any other HDRP project with this version will still crash.
Tested with:
MacBook Pro macOS Catalina 10.15.7 - no reproduction
Mac mini (M1 2020) macOS Big Sur 11.2.1 - reproduction
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- On Script import/reimport MonoImporter does not generate consistent results due to updating Custom packages
- [Entities Graphics] Size of the Content Update generated folder increases when changes are made to the Scene
- In Play Mode, an extra Sync Call is made every frame when a GameObject has a Rigidbody 2D component
- Crash on block_remove when a scene is opened in a specific project
- The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a16