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12
votes
By Design

[DLSS][XR][HDRP] DLSS creates anti-aliasing artifacts with Single Pass a...

Package: Scriptable Render Pipeline HD

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Sep 13, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the user's attached project "SinglePassDLSS.zip" 2. Connect Oculus 1/2 3. Enter Play Mode 4. Observe the... Read more

12
votes
Duplicate

Assertion failed on expression: 'txn.Exists(guid)' is thrown when any as...

Window management

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Aug 19, 2019

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Version/s: 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Open any project 2. In Project window, try creating / relocating / renaming / deleting any assets inside 3. Observe... Read more

35
votes
Fixed

[HDRP] Render Graph execution error on "RenderPass Render Shadow Maps wa...

Package: Scriptable Render Pipeline HD

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Nov 09, 2021

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Version/s: 13.1.1

Steps to reproduce: 1. Open attached project and make sure paths point to your local Graphics repo 2. Open ReproRendergraph.unity 3.... Read more

141
votes
By Design

[Animation] Animator Transition does not get interrupted

Animation

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Feb 08, 2018

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Version/s: 2017.1.3p1

Steps to reproduce: 1. Open user attached project 2. Open scene_Crossfade.unity 3. In the Cotroller.cs script, notice that at frame ... Read more

24
votes
Fixed

Physics overlap queries are not consistent when used against convex Mesh...

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Jun 21, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps: 1. Open the attached 'ComputePenetrationTesting' project 2. Open the 'SampleScene' 3. Enter the Play mode 4. Obs... Read more

14
votes
Fixed

Editor freezes when Vsync is enabled and Game View window is resized on ...

MacOS

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Oct 26, 2021

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Version/s: 2021.2.0b17, 2021.2.0f1

How to reproduce: 1. Create a new project 2. Open the Game view 3. In the Control Bar, click on the Aspect drop-down menu 4. Toggle ... Read more

34
votes
Fixed

[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...

Mobile Graphics

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "EmptyTest.zip" 2. In the Project window under the "Assets" folder open "TerrainTes... Read more

23
votes
Fixed

Editor performance drops as OculusRuntime.WaitToBeginFrame Time ms incre...

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Jun 14, 2023

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Version/s: 2022.3.2f1, 2023.2.0a18, 2023.3.0a1

Steps to reproduce: 1. Open the attached user's project "ReproSceneViewPerf.zip" 2. Make sure Oculus Link is enabled 3. Enable t... Read more

39
votes
Fixed

[Windows] High Input Polling rates can impact Editor performance

Input

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Move the mouse inside the scene view Expected result: little to no... Read more

59
votes
By Design

The released assets are not unloaded when Resources.UnloadUnusedAssets i...

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Jun 02, 2023

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Version/s: 2022.3.1f1, 2023.1.0b18, 2023.2.0a16

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Addressables Groups Window (Asset Management > Addresables > G... Read more

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