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3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Fixed

Drawn arch is not visible, and “ArgumentException: slice.Length (2) does...

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Feb 27, 2023

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Version/s: 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

How to reproduce: 1. Open the user’s attached “BugRadialElement.zip” project 2. Open the "NewUXMLTemplate.uxml” file 3. In the UI... Read more

0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more

2
votes
Active

No warning is displayed when using a Material External References sub-as...

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Mar 02, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a2

Reproduction steps: 1. Open the “My projectEdited” project 2. Open the “Assets/Scenes/Game.unity” scene 3. Enter the Play Mode ... Read more

1
votes
Fixed

[Linux] Slider Value incorrectly set when dragging the mouse past the sc...

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May 26, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a16, 2023.3.0a3

Reproduction steps: 1. Create a new 3D project 2. In the Hierarchy view, select any GameObject 3. In the Inspector view, select a... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more

0
votes
Active

System.UnauthorizedAccessException on native lib when trying to build fo...

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May 25, 2022

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.2.0a15, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user's project "Salsa_UP.zip" from a Perforce workspace 2. Connect project to Perforce workspace (Ed... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more