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0
votes
By Design

Physics2D.Raycast() registers collision with EdgeCollider2D when camera ...

Physics2D

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Aug 03, 2016

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Version/s: 5.4.0f3

Game object with EdgeCollider2D does not collide with a Physics2D Raycast cast from screen point to mouse position when camera is se... Read more

0
votes
Fixed

Crash after selecting a substance material once build platform is switched

Substances

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Aug 04, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "case_820207-New_Unity_Project" project2. In build setting change platform3. Exit build settings4. In asset fold... Read more

0
votes
Duplicate

[API Update] Script updater fails when project has assembly references i...

Scripting

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Jul 12, 2016

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Version/s: 5.3.1f1

Steps to reproduce the issue:1. Open attached project.2. "API Update Required" window appears. Click "I Made a Backup. Go Ahead!"3. ... Read more

0
votes
Won't Fix

[Android] When changing targetFrameRate with Multithreaded Rendering and...

Android

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May 31, 2016

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Version/s: 5.3.5p1

Reproduction steps:1) Open "bugs_fps_change_blackframe.rar" project2) Make sure that Multithreaded Rendering is enabled3) Build and ... Read more

0
votes
Fixed

In Unity 5.x two pass transparent shader fills depth buffer different th...

Shaders

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Jul 25, 2016

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Version/s: 5.3.6f1

How to reproduce: 1. Open the attached project in Unity 4.x and the only scene in it.2. Observe first pass writes to the depth buffe... Read more

0
votes
Fixed

[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Uni...

DirectX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1. Launch Unity on machine with DX10 GPU Workaround: Use -force-d3d9 argument when launching Unity. You can read ... Read more

0
votes
Fixed

Default bone length does not match

Animation

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Aug 02, 2016

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Version/s: 5.3.5f1

Read more

0
votes
Fixed

[iOS] Crash in InitializeBlitFramebuffer with Metal

iOS

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Jul 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project (fix_stripped 2.zip).2) Build and deploy to an iOS device. The build crashes in Init... Read more

1
votes
Duplicate

[RelayServer][iOS] Connection fails when connecting from an iPV6 network

Networking

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Aug 04, 2016

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Version/s: 5.5.0a5

To Reproduce: 1. Build and run the attached project (or just a the NetworkManager UI object to an empty project).2. Try setting up m... Read more

3
votes
Fixed

[ParticleSystem] Increasing Playback Time makes Editor freeze and finall...

Shuriken

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Aug 02, 2016

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Version/s: 5.4.0f3

Reproduction steps(Gif attached):1. Open "New Unity Project 28" Unity project.2. Open "1" scene.3. Expand "ParticleSystem_OutOfMemor... Read more

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