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0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more

1
votes
Fixed

“InvalidOperationException” errors are thrown when changing property ele...

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Apr 08, 2024

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Version/s: 6000.0.0b14, 7000.0.0a1

How to reproduce: 1. Open the “Darfall-Bug-UIElements“ project 2. Open the “Assets/Darfall-MapEditor/Scenes/Scene_MapEditor.unity“... Read more

0
votes
Won't Fix

Getting the current process name returns Null when building with IL2CPP

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Sep 26, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: 1. Open user-attached project “2022.2 Beta Project” 2. Build the project with the IL2CPP Scripting Backend 3. O... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Active

SpeedTree importer fails to import .st files when path to the project in...

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Oct 07, 2024

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Version/s: 2022.3.50f1, 6000.0.23f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Pine_B/Pine_B.st” Asset in the Project window 3. Observe ... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more

0
votes
By Design

[HDRP] SSR has no has no geometry for the first frame when using cinemac...

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Jun 03, 2022

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Version/s: 2023.1.0a11, 2023.2.0a1

Reproduction: 1) Open the attached project 2) Open the scene and select timeline game object 3) Using timeline window, frame by... Read more

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