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6
votes
Fixed

Red spots appear when Blending Lighting Scenarios using Adaptive Probe V...

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Jan 08, 2025

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Version/s: 6000.0.34f1, 6000.1.0b1, 6000.2.0a1

Reproduction steps:1. Open the attached “IN-92511_Our Apartment.zip“ project2. Open the “Assets/_Project/_Scenes/TestingScenes/Blend... Read more

0
votes
Duplicate
7
votes
Won't Fix

[Android] The first notification is sent 30-90 seconds late with Exact t...

Package: Mobile Notifications

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Jan 09, 2025

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Version/s: 2.4.0

Reproduction steps:1. Open the attached “IN-91475” project2. Build the Android Player3. Install it on the Android device4. Make sure... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

3
votes
Fixed

Hover gets stuck when using touch and setting the button display to none...

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Jul 12, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the user's attached project2. Open "Assets/t" scene3. Enter Play Mode4. Make sure Game view is set to Sim... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
In Progress

No way to get raw (non-validated) convex hulls from the PhysicsComposer.

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Oct 26, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

When creating PolygonGeometry via PhysicsComposer.CreatePolygonGeometry, all the geometry is pre-validated prior to being returned w... Read more

1
votes
Fixed

[VFX] Unexpected garbage from SpawnOverDistance

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Sep 16, 2022

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Version/s: 2021.3.8f1, 2021.3.9f1, 2022.2.0b8, 2023.1.0a10

Step to repro:- Import the package in URP or HDRP project- Enter in play mode- Look at the profiler- Observe the unexpected GC.Alloc... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

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