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[Visual Effect Graph] Infinite compilation using subgraph
Repro step :- Open the attached project- Open the visual effect graph- Observe the group node "Connect these" close to output- Conne... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more
[HDRP] Blinking on mac due to Ambient Occlusion
Open HDRP template Find a camera angle like in the video. The blinking can be visible in editor or standalone. If you turn off the A... Read more
Shadows are not displayed in Game View when Physical Camera component is...
How to reproduce:1. Open user's attached project2. Open 'SampleScene' Scene3. Move 'Cube Center' GameObject along the positive X-axi... Read more
Area Light Gizmo becomes stretched when changed in 2D mode
Reproduction steps:1. Open the attached project named Case_11829112. Select the Area Light in the Hierarchy3. Drag the middle point ... Read more
Map index on trigger does not correspond to map index of trigger state, ...
-e :A specific setup with the new Input System causes an error to be logged and further input to break. -repro:--Connect a gamepad (... Read more
Checkbox for "Scripts" parameter in Gizmos Menu is Overlapped by a label
Reproduction steps:1. Create a new project2. Open the Gizmos Menu3. Observe the checkbox near the "Scripts" parameter Expected resul... Read more
Changing ip address of cache server v2 doesn't reconnect.
When changing the ip address for the v2 cache server it does not connect to the new address. This applies to both global and project... Read more
[Playables] PlayableGraph.Evaluate() has no effect if called in Start()
How to reproduce:1. Open the attached "PlayableEvaluateStart.zip" project2. Open scene "SampleScene"3. Enter Play mode4. In the cons... Read more
[Themes] Unity keeps refreshing on mouse pointer up when font is changed...
Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List