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TMP sprites become smaller when animated
How to reproduce:1. Open the attached project ("TmpEmoji.zip")2. Open "SampleScene"3. Enter Play mode Expected results: the sprites ... Read more
Manually embedded packages are not added in Perforce
Reproduction steps:1) Create a project.2) Configure it to be tracked by Perforce and push it to Perforce. Verify that Automatic Add ... Read more
[macOS] [Linux] Input.inputString doesn't convert input to the suggestio...
Steps to reproduce:1. Open the project attached by the user2. Open scene "InputApiTestScene"3. Add Simplified Chinese (Pinyin) to yo... Read more
IL2CPP doesn't properly handle invalid surrogate pairs causing crash
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
[UWP] Development Console present When not in Development Build on HMD
How to reproduce:1. Open the attached "Test UWP Console.zip" project2. Plug-in Acer HMD device3. Switch and Build to UWP (without De... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...
Reproduction steps:1. Open project in "case_1274547-minimum.zip"2. Build the project for iOS and deploy it to a device3. Wait Actual... Read more
UnityException is thrown while moving or creating scripts after adding C...
Reproduction steps:1. Open user's project "BugProject.zip"2. Select "CSVTable" in the Assets folder3. In the Inspector window, in th... Read more
[UI Toolkit] [iOS] Text gets copied from a newly selected Text Field to ...
Steps to reproduce:1. Open the project in "TestUIBug_Project.zip" (608.9 KB)2. Build the project for iOS and deploy it to a Device3.... Read more
High memory usage in the Editor when using Vulkan with HDRP
How to reproduce:1. Open any HDRP project or create a new HDRP project2. Switch Graphics API to Vulkan3. Open Task Manager and inspe... Read more
Child Entities loses Prefab tag when calling GhostCollectionSystem.Creat...
How to reproduce:1. Open the attached project's "case_1308901-Project.zip" Scene labeled "TestScene"2. Open the DOTS Entities Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled