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Internal shader error is shown when a corrupted shader is imported
Reproduction steps:1. Create an empty project2. Download and import the attached “IN-87067_HexInit.compute” shader3. Observe the Con... Read more
[RenderingDebugger] Wireframe mode is not fully rendered in the Scene View
Steps to reproduce: 1. Download attached project and open in Unity 2. Open TerminalScene 3. Open Rendering Debugger: Window >>... Read more
Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when insta...
How to reproduce:1. Open the “IN-86355_repro“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The Editor does no... Read more
[Android] Shadowmap Shadows have graphical errors on Android when the de...
How to reproduce:1. Open the attached “IN-87179.zip” project2. Build and Run on Android (File → Build Settings → Build and Run)3. Tu... Read more
Rotating GameObjects is not possible when transform.up is assigned throu...
How to reproduce:1. Open the attached “IN-87058” project2. Open the “SampleScene”3. Enter Play mode4. In the Hierarchy, select the “... Read more
The "AssetDatabase.Refresh" is called by the Performance testing API pac...
How to reproduce:1. Open the “ReproProject“ project2. In the Test Runner window click on Run All3. Make changes to the “Test.cs“ scr... Read more
NullReference errors appear inside the Console window when deserializing...
How to reproduce:1. Open the attached "IN-86387" project2. Open the "serialization-type-construct-fail-case" Scene and enter Play mo... Read more
Edge detection fails, _BlitTexture_TexelSize is 0
Reproduction steps:1. Open the attached “texelsize-repro.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe t... Read more
Action with Tap interaction stops functioning when pressing rapidly usin...
How to reproduce:1. Open the “DualClick.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Rapidly press Left Mouse Button (o... Read more
"GameObjectToComponentBlackboardVariable" fails when a GameObject value ...
Reproduction steps:1. Create a new 3D project2. Install the "Behavior" package via the "Package Manager" ("Window -> Package Mana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject