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1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Won't Fix

"BlitToRTHandleRenderer is missing RendererFeatures" error is thrown aft...

SRP Foundation

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Oct 30, 2025

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Version/s: 6000.3.0b9

Reproduction steps:1. Create a new Universal 3D project2. Import URP Package Samples (Package Manager > Universal Render Pipeline... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

0
votes
Won't Fix

[Linux] View jumps when mouse position is reset to the center of Game Vi...

Linux

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May 26, 2022

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Version/s: 2023.1.0a1

Steps to reproduce:1. Create a new URP template project or open the attached "OnlyController" project2. Enter Play mode in SampleSce... Read more

0
votes
Fixed

[Cloth] Stretching and bending stiffness of cloth gets clenched and does...

Physics

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Jun 14, 2019

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Version/s: 2019.2.0a7, 2019.2.0a10

Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to reproduc... Read more

0
votes
Active

The Reset button does not reset the Default Inherited Theme in Default T...

UI Toolkit Authoring Framework

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Oct 29, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Default Runtime Theme File (Assets > ... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Third Party Issue

The mouse cursor can escape the bounds of the Game view when the Editor ...

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Oct 30, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Extract and open the attached “IN-122632.zip“ project2. Enter Play mode3. Focus the Game view window4. Press “P“... Read more

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