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0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more

2
votes
Fixed

Addressable Asset is unloaded from memory when Localization Table entry ...

Package: Localization Package

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Oct 02, 2024

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Version/s: 1.5.2

How to reproduce: 1. Open the attached “IN-84729“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Observe the Game View ... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Won't Fix

[MARS] Builds fails with the error “Please enable the 'ARCore' plugin in...

Package: MARS

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Jul 05, 2023

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Version/s: 1.5.0

Reproduction steps: 1. Open the attached project "ReproProj" with the Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity... Read more

0
votes
Fixed

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

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Sep 25, 2020

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Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more

1
votes
Won't Fix

GetPreferredHeight returns 0 when overflow linking TMP components if the...

Package: TextMeshPro

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Jun 23, 2022

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Version/s: 3.2.0-pre.3, 4.0.0-pre.1

Reproduction steps: 1. Open the attached “PreferredHeight.zip“ project 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Obs... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

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