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0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException when using the Cut Tool

Package: Probuilder

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Jan 21, 2025

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Version/s: 5.2.3, 6.0.4

Reproduction steps:1. Open the attached “ProBuilderError.zip” project2. Open the “Sample Scene”3. Select the “Cube” GameObject from ... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

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Jun 12, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more

0
votes
Won't Fix

Inspector for Adaptive Probe Volumes is not repainted when toggling Real...

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Jul 16, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Steps to reproduce: Open any URP Project In the Hierarchy create an Adaptive Probe Volume (Light > Adaptive Probe Volume) and sel... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

0
votes
Won't Fix

Crash on SendShadowCullingCallbacks when using ScriptableRenderContext.C...

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Jan 21, 2025

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Version/s: 6000.0.36f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached project "CrashPROJECT"2. Open “SCENE“ scene3. Select “RPASSET“ in the project window and ena... Read more

0
votes
Won't Fix

A different Font Asset is applied when the original Font Asset is delete...

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce: 1. Open the project "IN-97269_FontAssetReassignment"2. In the Project window, open "buttons.uxml"3. In the UI Buil... Read more

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