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0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

0
votes
By Design

Audio Source stops playing when moved to a scene with LocalPhysicsMode.P...

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May 22, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1

Reproduction steps:1. Open the “ReproProject“ project2. Enter Play Mode3. Click the “Play Sound“ button in the Game View4. Click the... Read more

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