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0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

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Dec 24, 2015

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Version/s: 5.4.0b1

Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more

0
votes
Fixed

[AssetBundle] Loading scene through bundle second time crashes

Asset Bundles

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Dec 17, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

0
votes
By Design

[URP] [Decals] ProxyLighting Decal shader doesn't work in Screen Space T...

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Sep 23, 2022

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Version/s: 2021.3.10f1, 2022.2.0b3, 2023.1.0a12

Steps to reproduce: 1) Download attached project and open in Unity 2) Open ProxyLighting scene 3) Select the ProxyLightingP... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

7
votes
Fixed

Failure to skip analysis of code generated by MonoScriptInfoGenerator wh...

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May 28, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1

How to reproduce: 1. Open the “AnalyzerUnityTest“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Exit the Play Mode... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

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