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11
votes
By Design

AssetDatabase.GetDependencies returns unused texture

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Jan 26, 2015

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Version/s: 4.6.1f1

To reproduce:1. Open attached example project (Assets/scene.scene).2. Select "Assets/material" in the project.3. Notice the material... Read more

11
votes
Fixed

Application crashes when game is run on some android devices with OpenGL...

Android

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Apr 04, 2014

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Version/s: 4.3.4f1

Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2 Tested with(not reproduced... Read more

23
votes
Postponed

SerializeField list objects are not initialized with class/struct defaul...

Serialization

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Feb 09, 2012

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Version/s: 3.5.0f1, 2018.4, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-442732.zip' project2. In the Hierarchy window select 'Test'3. In the Inspector window... Read more

12
votes
Fixed

[Freeze] Generate Lightmap UV's takes too long on certain model

Progressive Lightmapper

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Oct 25, 2015

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Version/s: 5.2.1f1

Steps to reproduce:1. Open attached project.2. Select the wallCanyon_01LoA asset in the assets folder.3. Open the model tab in the i... Read more

11
votes
Not Reproducible

When a Scrollbar is set on a ScrollRect you can no longer control the si...

UI

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Sep 04, 2014

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Version/s: 4.6.0b18

How to reproduce: 1. Open the attached project2. Open "Test" scene (it has ScrollRect created, a content view for the ScrollRect, wh... Read more

11
votes
Fixed

WWW throws "Failed downloading" with webplayer 4.3.5

Webplayer

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Mar 04, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Open scene "testScene"3. Build & run for webplayer (after including the current scene)4.... Read more

13
votes
Postponed

Custom NavMesh Agent Type causes an error "Failed to create agent" in th...

AI Navigation

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Jul 30, 2017

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Version/s: 2017.2.0b4

Reproduction steps:1. Open the attached project "BugReport_NavMesh_FailedToCreateAgent.zip";2. Open Scene.unity;3. Select "My Agent"... Read more

11
votes
Postponed

Built-in unlit particle shader has HDR color selection for albedo, URP u...

Package: Scriptable Render Pipeline Universal

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Oct 08, 2020

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Version/s: 7.5.1

To reproduce:1. Open any project;2. In Graphics settings, set Render pipeline asset to none;3. Create a Particle system, assign a ne... Read more

11
votes
Fixed

Failed executing external process for 'Final Gather' job error repeating...

Progressive Lightmapper

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Feb 02, 2016

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Version/s: 5.3.1p3

To reproduce:1. Open attached project2. Open PVE_C01_004 scenek3. Bake scene lighting4. Notice "Failed executing external process fo... Read more

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