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0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce: 1. Make sure that IL2CPP is installed 2. Open attached project "BugReproduction.zip" 3. In Editor, click on Windo... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more

0
votes
Not Reproducible

[Visual Scripting] List overflows in Inspector when adding them through ...

Package: Visual Scripting

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Mar 22, 2021

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Version/s: 1.6.0-pre.3

List items for Object variables overflow in Inspector when added through the script graph window Steps to repro: 1. Create a new P... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

0
votes
In Progress

“Reuse Collision Callbacks” setting is disabled in a new project if usin...

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Aug 07, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4

How to reproduce: 1. Create a new project with a 3D (URP) or 3D (HDRP) template 2. Go to Project Settings and observe the “Reuse C... Read more

1
votes
Won't Fix

"Exception: This method should have been replaced by source gen." appear...

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May 23, 2023

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Version/s: 2022.2.21f1

How to reproduce: 1. Download and open the "SampleProject4" project 2. Enter "Play" mode 3. Observe the console window Expecte... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more

2
votes
Postponed

Poor performance when loading or unloading a large Scene

uGUI

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Oct 25, 2021

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Version/s: 2019.4.29f1, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "PerformanceTest.zip" 2. Open "Loader.unity" Scene 3. Enter Play Mode 4. Click "Lo... Read more

2
votes
Won't Fix

Freeze when loading the scene asynchronously and using WaitForCompletion()

Package: Addressables

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Aug 07, 2023

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Version/s: 1.21.14

Reproduction steps: 1. Open the attached project “FreezeRepro“ 2. Build and Run (File > Build And Run) 3. Click on the “Goto addr... Read more

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