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2
votes
Active

NavMesh from previous Scene is visible after going into Play Mode when R...

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Feb 24, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2022.3.0f1, 2023.1.0b3, 2023.2.0a1, 2023.3.0a1, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user’s attached project “BugDemoPlayMode.zip” 2. Enter Play Mode 3. Press the “Switch Scenes” butto... Read more

0
votes
Active

Profiler - Taking you to the wrong section when using 'show'

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Nov 18, 2024

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Version/s: 6000.0.28f1, 6000.1.0a5

Reproduction steps: 1. Create a new project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Enter the Play Mode and Se... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more

2
votes
Won't Fix

Children of a Prefab change order in the Hierarchy after changing the Ed...

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Aug 04, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3

How to reproduce: 1. Open the “IN-49246_repro.zip“ 2. Open the “BasePrefabVeriant“ asset and observe its child objects in the Hier... Read more

0
votes
Fixed

VP matrix always stays close to identity when using endContextRendering ...

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Aug 07, 2024

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Version/s: 6000.0.14f1, 7000.0.0a1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/GLTest/GLTest“ scene 3. Enter Play Mode 4. Observe th... Read more

0
votes
Fixed

LightBaker does not respect "remove ringing" flag

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Feb 24, 2023

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Version/s: 2023.1.0b5, 2023.2.0a1

Repro: # Open Graphics Tests scene 544 # Bake using auto mode with "remove ringing" on # Bake using on-demand mode with "remov... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

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