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Windows Editor: Inspector dropdown list doesn't scroll with mouse wheel
-e: when you have a long list of items scrolling them with the arrows takes way longer than mouse wheel does. works fine in mac edit... Read more
Editor with two locked Project tabs opened throws NullReferenceException...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Enter the Play mode Select the error in the Console ... Read more
[Android] Player crashes on null pointer dereference when a VideoPlayer ...
Reproduction steps: Open the attached project (“VideoCrashRepro“) Open the “/Assets/Scenes/MainScene” Scene Build and run on an Andr... Read more
[Mobiles]"<RI.Hid>" errors thrown when connecting a Mobile Device
To reproduce:1. Create a new project2. Connect a windows phone 8 or android device to your pc3. Notice the errors in console:"<RI... Read more
[Ventura][Intel] Shader Graph nodes connections are not visible when usi...
Reproduction steps: Open the user’s attached project Open “Assets/Shaders/CharacterShader” Shader Graph Inspect the Shader Graph win... Read more
[OcclusionCulling] Scene filters are not applied, when "Occlusion cullin...
Steps to reproduce: 1. Open attached project;2. Click on "Main Camera" GameObject;3. In the Scene view mark "Occlusion culling" chec... Read more
Identical Asset bundles differ bitwise when building Addressable content
How to reproduce:1. Open the user's attached project2. Open Scenes/SampleScene3. Go to Window -> Asset Management -> Addressab... Read more
LightingData.asset being too big causes Scene corruption and Size overfl...
Steps to reproduce:1. Open user-submitted project2. Open Scene Scenes/xx3. Wait for Unity to exit with the following error: Size ove... Read more
[MixedMode] No shadows from mixed lights in Deferred rendering path
To reproduce this issue: 1. Import the attached package2. Open LightingTest scene3. The are 2 cubes above 2 quads in the scene. One ... Read more
[WebGL] Player's memory is not released when calling Quit function on Un...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Go to the Publishing Settings (Edit->Project Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs