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[iOS] Screen flashing after the iOS splash screen
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Load“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more
[iOS] Canvas elements disappear when an app is put in the App Switcher w...
How to reproduce:1. Open the “iOSBlackScreenAgain.zip“ project2. Open the “NoCanvas“ scene3. Build for iOS4. Open the “Unity-iPhone.... Read more
Target runtime doesn't support default interface implementation
Reproduction steps:1. Open the "DefaultInterfaceImpl.zip" project attached by the user2. Observe the Console window Expected result:... Read more
"ArgumentException: Cannot set currency to an empty or null string" erro...
To reproduce:1. Open users attached project "BlockPuzzleMagic.zip"2. Open "MainScene.unity" scene3. Press the shop button on the bot... Read more
Text is rendered with a different font when the "FallbackBoldItalic" fon...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Mouse and keyboard button inputs are delayed when in the Player on macOS
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Quickly spam t... Read more
[Android] Application.internetReachability returns NotReachable on certa...
To reproduce:1. Open attached project "InternetReachability.zip"2. Build and run on Android device3. Observe the output on screen Ex... Read more
NullReferenceException is thrown in Universal.ShadowCasterGroup2DManager...
How to reproduce:1. Open a new URP project2. Enter Play Mode3. Exit Play Mode Expected result: No errors are thrown in the ConsoleAc... Read more
Application.quitting event is not raised when closing build
Reproduction steps:1. Open the user's attached project2. Build the SampleScene scene3. Launch the build4. Close the build and check ... Read more
Re-enabling game object with "Toggle group" loses information about prev...
Steps to reproduce:1. Open attached project "Test.zip"2. Go into play mode3. There are 3 toggles at the top, select a red one (row o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously when using specific Project Settings and Anti-aliasing is enabled
- Inconsistent help box font size in Project Settings window
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location