Search Issue Tracker

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

-

Jun 13, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

-

Sep 08, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

-

Aug 29, 2019

-

Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

0
votes
Active

System.UnauthorizedAccessException on native lib when trying to build fo...

--

-

May 25, 2022

-

Version/s: 2021.3.25f1, 2022.2.20f1, 2023.2.0a15, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user's project "Salsa_UP.zip" from a Perforce workspace 2. Connect project to Perforce workspace (Ed... Read more

0
votes
By Design

[VisionOS] UI in the Metal sample for Apple Vision Pro does not work

Package: PolySpatial

-

Aug 27, 2024

-

Version/s: 2.0.0-pre.11

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the Build Profiles window (File > Build Profiles) 3. Unselect al... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

-

Sep 18, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

-

Jan 28, 2015

-

Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

-

Jul 13, 2020

-

Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

0
votes
Active

Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder...

--

-

Oct 08, 2024

-

Version/s: 2022.3.49f1

Reproduction steps: 1. Open the attached “IN-85623.zip” project 2. Open up the Addressables Group Window (Window > Asset Management... Read more

0
votes
Active

VR Headset eye view is at floor level when entering Play mode

Package: OpenXR Plugin

-

Apr 05, 2024

-

Version/s: 1.10.0

Reproduction steps: 1. Open user attached project "HeadStuckInFloor.zip" 2. Open the "RenderTextureBug" scene (Assets > DVT_UNIT... Read more