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Display.displays.Length outputs wrong display count in Editor console
Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more
Plane Distance parameter in canvas does not affect raycasting order
Reproduction steps:1. Open the attached project "Repro.zip"2. Open scene "SortingTest"3. Notice that CanvasFRONT has white image whi... Read more
'Stream from Disk' sound stutters when coming back from background
To reproduce:1. Open project SoundStutterAndHalt2. Build and run on iOS 7 (reproduced with iPhone5c 7.0.2)3. Go to background4. Go b... Read more
Stereo Display VR does not render on Multiple Displays
Steps to reproduce:1. Download and open the project2. Build for Standalone3. Launch the build Expected result: all monitors are acti... Read more
[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...
Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more
Lighting is incorrect when a custom projection matrix is set on the camera
See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more
[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run4. Attach the Unity profiler to the dev... Read more
[iOS] Social.ReportProgress is not working
To Reproduce: 1. Open and build the project GameCenterTest.zip.2. Make sure that that everything is correctly set up for Game Center... Read more
[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...
How to reproduce:1. Open the attached "TerrainVFX.zip" project2. Open "New Scene", create a VFX Graph and add it to the scene3. Ente... Read more
[Standard|iOS] Directional light appears with artifacts on object with t...
1. Open attached project2. Build to iOS3. Artifacts will appear on quads or 1. Create new project2. Create standard shader, set rend... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject