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18
votes
Fixed

[Particles] Particle system glitches when using Simulate from script, af...

Visual Effects - Legacy

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Dec 14, 2015

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Version/s:

1) Open scene 'scene'2) Press play, the left system will glitch after a few seconds. Read more

11
votes
Fixed

Inputs are called where they should not

UI

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Dec 13, 2015

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Version/s: 5.3.0f4

Mobile UI inputs are called more times than they should since Unity 5.3 Read more

12
votes
Fixed

[SRP] Instantiating Particle System prefabs with IEnumerator produces er...

Visual Effects - Legacy

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Nov 08, 2018

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Version/s: 2018.2.14f1

How to reproduce:1. Open attached "GetTransformInfoExpectUpToDate" project2. Load "SampleScene" and enter Play Mode Expected result:... Read more

11
votes
Fixed

Burst compilation process never finishes, freezes the editor

Package: Burst

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Jan 26, 2024

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Version/s: 1.8.12

Reproduction steps: 1. Open the attached “TestProject.zip“ project2. Uncomment the 10th line in the “LayoutEngine.cs“ Script and sav... Read more

11
votes
Fixed

Motion Vectors bleed through any Geometry when using URP Temporal Anti-A...

Post-processing and Compositing

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Feb 09, 2024

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Version/s: 2022.3.19f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7

How to reproduce:1. Open the “MotionVectorArtefacts.zip” project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Game v... Read more

13
votes
Fixed

"Sub-emitters must be children of the system that spawns them" error is ...

Visual Effects - Legacy

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Sep 08, 2017

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Version/s: 2017.2, 2017.2.0b10

How to reproduce:1. Open "EmitterIssue" project and "test stage 1..." scene2. Enter playmode and pause it3. Observe "Sub-emitters mu... Read more

13
votes
Fixed

"Moving File Failed" dialog displayed when debugging

CodeEditors

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Feb 04, 2014

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Version/s: 4.3.4f1

Receive a crash prompt saying: "Moving File Failed - Moving Temp/Assembly-CSharp.dll.mdb to Library/ScriptAssemblies/....Access is d... Read more

11
votes
Fixed

Burst Complier throws the error "Internal compiler error for Burst ILPos...

Package: Burst

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Jan 09, 2024

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Version/s: 1.8.11, 2.0.0-pre.4

Reproduction steps:1. Open the attached project “ReproProject”2. Ensure to switch to target Platform to Android3. Observe the Consol... Read more

11
votes
Fixed

[Shadows] Shadow resolution is bad with deferred + huge meshes in scene

Shadows/Lights

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Feb 02, 2016

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Version/s: 5.3.2p1

Reproduction steps:1) Open "Repro" project I attached below and proceed to "test" scene.2) Go into playmode - you should see jagged ... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

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Dec 11, 2012

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Version/s: 4.0.0f7

1 Load default scene2 Press Play and go to Scene tab3 Choose camera and rotate it so the particle system gameobject is out of the fr... Read more

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