Search Issue Tracker

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

-

Feb 02, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene Irradiance3. Switch directional light between realtime and baked4. Compare indire... Read more

19
votes
Won't Fix

Gizmos are not drawn in HMD when they are on in Game View

XR SDK

-

May 05, 2016

-

Version/s: 5.3.4p4

Steps to reproduce:1. Open new project2. Turn on VR mode3. Play project and turn on Gizmos in Game view Actual result: Gizmos are no... Read more

11
votes
Fixed

Static batching less than the mesh vertices limit

Graphics - General

-

Jul 01, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. open users attached project2. play scene 'StaticBatchNotFullyBatch'3. enable frame debugger4. check vertices o... Read more

20
votes
Won't Fix

[TrailRenderer] Artifact/false face appears when changing trail direction

Visual Effects - Legacy

-

Sep 05, 2016

-

Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project2. Open scene "GameScreen"3. Select "DRAG THIS OBJECT IN EDITOR" and move it in positive... Read more

12
votes
Fixed

[Build][DontDestroyOnLoad] Object is destroyed if scene is changed while...

Scene Management

-

Apr 29, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Build and run project3. Notice that when game reaches its final stage there's no "Inf... Read more

14
votes
Fixed

Fatal Error referring RegisterRuntimeInitializeAndCleanup is thrown afte...

XR SDK

-

Apr 12, 2018

-

Version/s: 2017.4.1f1

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the HeadsetAdjustment.unity scene4. Set Si... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

-

Jul 29, 2016

-

Version/s: 5.4.0f2

Reproduction steps:1. Open the project2. Turn on SteamVR3. Open "trailrenderer_clear_crash" scene4. Play the scene with both Scene a... Read more

11
votes
Fixed

[OSX] Calling Application.CaptureScreenshot throws "An active RenderTarg...

Camera

-

Jun 24, 2016

-

Version/s: 5.4.0b22

1.Open user selected project2.Play scene3.Press space to capture a screenshot Notice error mesage in console appearing GfxFramebuffe... Read more

13
votes
Won't Fix

IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....

Scripting

-

Feb 10, 2015

-

Version/s: 4.6.1p2

Reproduction steps:1) Open attached "ZlibIL2CPP" project in the Unity Editor.2) Switch to iOS build configuration3) Open Player Sett... Read more

12
votes
Fixed

CanvasRenderer.OnTransformChanged is called on UI objects which transfor...

uGUI

-

Oct 30, 2016

-

Version/s: 5.5.0b9

How to reproduce:1. Download and open the project from OwnCloud2. Open LipSync scene3. Open Profiler (Window -> Profiler)4. Play ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.