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12
votes
Fixed

Frame Debugger VRAM memory leak

FrameDebugger

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Feb 24, 2023

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Version/s: 2022.2.7f1, 2023.1.0b5, 2023.2.0a4

Steps to reproduce:1. Open the attached user's project "URPRendererTest.zip(2)"2. In the Project Directory, set the path in "RunRepr... Read more

11
votes
Fixed

Multi-display camera does not render after reloading the scene using Sce...

Window management

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Mar 23, 2016

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Version/s: 5.3.4f1

To reproduce the issue follow the steps:1. Open "Multi Display Camera Bug" project2. Open "Demo Scene" scene3. Build and run4. After... Read more

17
votes
Postponed

Unity freezes when pressing Debug

Mono

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Dec 17, 2018

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Version/s:

Repro steps: This problem only seems to appear in Unity Editor on Linux. Tested with Ubuntu 18.04 using the VSCode Debugger Extensio... Read more

12
votes
Duplicate

[Standard|iOS] Directional light appears with artifacts on object with t...

Shaders

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May 18, 2015

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Version/s: 5.0.1f1

1. Open attached project2. Build to iOS3. Artifacts will appear on quads or 1. Create new project2. Create standard shader, set rend... Read more

13
votes
Fixed

There is no drag threshold in the Scroll Rect

UI

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Aug 21, 2014

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Version/s: 4.6.0b17

1. Open the attached project2. Open TestScene3. Play and observe the behavior4. When you drag buttons just a little bit the click ca... Read more

18
votes
Postponed

Severe lag in animation window in Unity 5.x

Animation Window

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Mar 23, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open TestScene3. Select any cube in scene4. Press record in animation5. Change rotation of c... Read more

15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version/s: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device.2. Observe that all Type.... Read more

11
votes
Fixed

[AsyncLoadInEditor] Crash on memcpy when opening a project that loads TS...

Texture

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May 02, 2024

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Version/s: 2022.3.31f1, 6000.0.1f1

Reproduction steps:1. Open the attached "repro-project"2. Observe the crash Reproducible with: 6000.0.0b16, 6000.0.1f1Not reproducib... Read more

11
votes
Duplicate

Path is not calculated between two points located in the same NavMesh No...

AI Navigation

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SamePolyIssue"2. Enter the Play Mode3. Click the "Calculate&DrawP... Read more

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