Search Issue Tracker
Lighting is incorrect when a custom projection matrix is set on the camera
See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more
[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...
Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest 2 device with Oculus Link3. Build And Run for Window... Read more
Shadow bias broken for point lights
-repro:--import attached scene--select point light--change bias value via slider--see it has no effect--do the same with the directi... Read more
Plane Distance parameter in canvas does not affect raycasting order
Reproduction steps:1. Open the attached project "Repro.zip"2. Open scene "SortingTest"3. Notice that CanvasFRONT has white image whi... Read more
[OculusXR] Quest application crashes on launch when using MultiView and ...
Steps to reproduce:1. Open the attached project "Crash Quest - Copy"2. Switch to Android3. Open "Assets/Scenes/SampleScene.unity" an... Read more
[Metal] Game view becomes black or pink when using “ScalableBufferManage...
How to reproduce:1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device2. Enter Play Mode3. Press the “MSAA O... Read more
Stereo Display VR does not render on Multiple Displays
Steps to reproduce:1. Download and open the project2. Build for Standalone3. Launch the build Expected result: all monitors are acti... Read more
[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...
Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more
[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...
How to reproduce:1. Open the attached "TerrainVFX.zip" project2. Open "New Scene", create a VFX Graph and add it to the scene3. Ente... Read more
[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...
How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs