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Shadow bias broken for point lights
-repro: --import attached scene --select point light --change bias value via slider --see it has no effect --do the same with the d... Read more
Severe lag in animation window in Unity 5.x
To reproduce: 1. Open attached project 2. Open TestScene 3. Select any cube in scene 4. Press record in animation 5. Change rotati... Read more
[Standard|iOS] Directional light appears with artifacts on object with t...
1. Open attached project 2. Build to iOS 3. Artifacts will appear on quads or 1. Create new project 2. Create standard shader, set... Read more
"Cannot increment reference count" exception is thrown when loading an a...
Reproduction steps: 1. Open the attached project ("case_1252144-AddressableAsync.zip") 2. Open the repro scene ("SampleScene") 3. Bu... Read more
[Mobile] [Input System] External keyboard not working in TMP_InputField
Reproduction steps: 1. Open the project in "Test_new_input.zip" 2. Build for iOS 3. Connect a keyboard to your iOS device 4. Deploy ... Read more
Plane Distance parameter in canvas does not affect raycasting order
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open scene "SortingTest" 3. Notice that CanvasFRONT has white image ... Read more
Multi-display camera does not render after reloading the scene using Sce...
To reproduce the issue follow the steps: 1. Open "Multi Display Camera Bug" project 2. Open "Demo Scene" scene 3. Build and run 4. A... Read more
Stereo Display VR does not render on Multiple Displays
Steps to reproduce: 1. Download and open the project 2. Build for Standalone 3. Launch the build Expected result: all monitors are ... Read more
[IL2CPP] Type.GetType() fails on ARMv7
To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more
[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...
Reproduction steps: 1) Open attached project "ABRefBug" 2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion