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13
votes
Feature Request

[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...

SRP XR

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Sep 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Steps to reproduce:1. Open the attached user's project "StereoRenderTextureTest.zip"2. Enter Play Mode with a Quest 1/2 attached usi... Read more

20
votes
Won't Fix

[TrailRenderer] Artifact/false face appears when changing trail direction

Visual Effects - Legacy

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Sep 05, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project2. Open scene "GameScreen"3. Select "DRAG THIS OBJECT IN EDITOR" and move it in positive... Read more

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Progressive Lightmapper

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Apr 13, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open scene, bake lightmaps3. Make a copy of scene4. Bake lightmaps in the copy5. Lightmaps i... Read more

12
votes
Fixed

CanvasRenderer.OnTransformChanged is called on UI objects which transfor...

uGUI

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Oct 30, 2016

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Version/s: 5.5.0b9

How to reproduce:1. Download and open the project from OwnCloud2. Open LipSync scene3. Open Profiler (Window -> Profiler)4. Play ... Read more

14
votes
Not Reproducible

Bold font .ttf file is not detected properly for certain fonts

uGUI

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Aug 25, 2015

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Version/s: 5.2.0f2

How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Try switching between Normal and Bold font style on gameobject... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

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Jul 29, 2016

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Version/s: 5.4.0f2

Reproduction steps:1. Open the project2. Turn on SteamVR3. Open "trailrenderer_clear_crash" scene4. Play the scene with both Scene a... Read more

12
votes
Won't Fix

IndexOutOfRangeException in Unity.Rendering.Occlusion.Masked.Dots.Occlus...

Entities Graphics

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Aug 26, 2023

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Version/s: 2022.3.8f1

How to reproduce:1. Open the attached project "indexoutofrange-repro-urp.zip"2. Move the Scene View Camera near the Scene origin3. E... Read more

19
votes
Won't Fix

Gizmos are not drawn in HMD when they are on in Game View

XR SDK

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May 05, 2016

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Version/s: 5.3.4p4

Steps to reproduce:1. Open new project2. Turn on VR mode3. Play project and turn on Gizmos in Game view Actual result: Gizmos are no... Read more

11
votes
Fixed

[VisionOS] VisionOS FPS drops from 60 to 30 every frame when certain pro...

Package: PolySpatial visionOS

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Jun 11, 2024

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Version/s: 1.2.3

Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more

12
votes
Fixed

[Build][DontDestroyOnLoad] Object is destroyed if scene is changed while...

Scene Management

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Apr 29, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Build and run project3. Notice that when game reaches its final stage there's no "Inf... Read more

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