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[WebGL] Application.ExternalCall throws exception if called function is ...
-e: see title, for Webplayer it just does nothing in that case and throws no exception or error -repro:--make a scene with Applicati... Read more
Unloaded scene is removed from hierarchy after exiting playmode
Steps to reproduce: 1. Open attached project "769613.zip"2. In project tab, open folder "_Scenes"3. Open scene "test dont kill me"4.... Read more
[GLCore] Shader compiler tries to assign float to vector3
Steps to reproduce:1) open users attached project2) check console GLSL compilation failed:ERROR: 0:76: Incompatible types (vec3 and ... Read more
[Android] Normals not oriented properly on Adreno 2xx models
To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more
Duplicating large amounts (5000) of items in the hierarchy takes a few m...
To reproduce the issue follow the steps:1. Open "New Unity Project" project user have attached2. Open the "Profiling" scene3. Press ... Read more
[WSA][IL2CPP] Infinite loop in Master x86 and Release x86 builds
Windows 10 UWP IL2CPP causes infinite loop in Release/Master but not in Debug build. Posibly related to case 770446. Reproducible on... Read more
[Shuriken] Meshes are not scaled at all on world simulation space
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Click on particle system.4. Change simulation spa... Read more
Button stays in its highlighted state after clicking it on Android device
Button stays in its highlighted state after clicking it on Android device. Reproduction steps:1. Open the attached project2. Build o... Read more
Reflections are different between DX 11 feature level 11.0 and 9.1
The original bug was on Windows Phone 10, but it can be reproduced with Windows Standalone. Whenever app is launched on Windows Phon... Read more
[Shuriken] Changing simulation space in runtime on rotated particles thr...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play. Expected result straight vertical stream of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12