Search Issue Tracker

16
votes
Fixed

Terrain Toolbox window causes an exception after entering and leaving pl...

Package: Terrain Tools

-

Jul 25, 2022

-

Version/s: 5.0.3, 5.1.0

Steps to reproduce: Load the attached project Ensure that the Terrain Tools window (Window/Terrain/Terrain Toolbox) is open and dock... Read more

14
votes
Fixed

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

-

Dec 14, 2015

-

Version/s: 5.3.0f4

To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more

17
votes
Not Reproducible

LoadLevelAsync Hangs for a Moment when Loading a Scene with Large Audio ...

-

Apr 23, 2015

-

Version/s: 5.0.1p1

Reproduction steps:1. Open attached project "LoadLevelHiccup"2. Open scene "Splash"3. Enter play mode4. Notice that the scene showin... Read more

18
votes
Fixed

creating prefab from interactive cloth in the scene crashes the editor

Physics

-

Dec 16, 2013

-

Version/s: 4.3.1f1

1) I created an object with interactive cloth and a cloth renderer.I setup the cloth colliders and see it behave like cloth when I p... Read more

14
votes
Fixed

Scrollbar stops velocity of 'Scroll Rect' unexpectedly

uGUI

-

Jun 02, 2016

-

Version/s: 5.3.4p5

Reproduction Steps:1. Open User's project2. Run "TestScene"-Note: "Scrollbar On" should be activated, therefore greyed.3. Try pullin... Read more

11
votes
Fixed

[Windows] "Layout update is struggling to process current layout " error...

UI Toolkit

-

Dec 05, 2018

-

Version/s: 2019.1.0a10, 2019.1.0a11

To reproduce:1. Open my attached project "DoYouCopy.zip"2. In Hierarchy window, find "ButtonMap" Game Object and select it3. In Hier... Read more

20
votes
Fixed

Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously

Android

-

Oct 17, 2013

-

Version/s: 4.2.1f4

The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more

12
votes
Fixed

Errors "glClientWaitSync: Expected application to have kicked everything...

GLES

-

Dec 22, 2023

-

Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce:1. Open the "IN_62597" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more

13
votes
Won't Fix

[WebGL] Build fails and Shader errors are logged when Code Optimisation ...

HD RP

-

Jun 13, 2023

-

Version/s: 2023.3.0a8

N.B. From Jukkaj: This bug is not specific to WebGL, but a generic SRP error. I did not want to change the title since experience sh... Read more

16
votes
Fixed

Broken mouse pointer input coordinates in GraphicRaycaster for certain w...

uGUI

-

Jul 04, 2022

-

Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce:1. Open the attached project "CanvasBrokenRaycastRepro.zip"2. Open Assets/Launch.unity3. Build And Run the project4... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.