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17
votes
Fixed

Method WheelCollider.GetGroundHit and terrain changes causes unity crash

Physics

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Mar 23, 2015

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Version/s: 5.0.0f4

Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play s... Read more

11
votes
Fixed

[Universal RP][2D] 2D Light is rendered behind a GameObject with Shadow ...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2020

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Version/s: 7.1.8

How to reproduce:1. Open the project from the file "1217091.zip"2. Inspect the Scene View and then select the "Box" GameObject from ... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more

29
votes
Fixed

[PLM] Some baked lights are ignored when lighting is generated with 30+ ...

Progressive Lightmapper

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Jun 19, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project (ProgressiveLightmapperIssue)2. Go to lighting3. Select Generate Lighting Expected resul... Read more

12
votes
Won't Fix

[TreeCreator] Selecting rotate node of a nested branch group on a tree t...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.2.0a1, 2017.3.0b11

What Happened:On rotating node of a nested branch group of a tree, the editor throws null reference exception Steps To Reproduce:1. ... Read more

14
votes
Fixed

PathQueryStatus.Success is returned in a Script but the Path can't be re...

AI Navigation

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Nov 07, 2019

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Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's "case_1197062-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Click... Read more

16
votes
Fixed

Terrain Toolbox window causes an exception after entering and leaving pl...

Package: Terrain Tools

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Jul 25, 2022

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Version/s: 5.0.3, 5.1.0

Steps to reproduce: Load the attached project Ensure that the Terrain Tools window (Window/Terrain/Terrain Toolbox) is open and dock... Read more

20
votes
Fixed

m_TransformInfo.localAABB.IsValid when reimporting the example project.

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

Steps to reproduce : - import the UI example project- reimport all and notice the errors IsFinite(outDistanceAlongView)UnityEditor.D... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

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Aug 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip"2. Inspect all of the scenes, notice that each has lightprobes baked indivi... Read more

11
votes
Fixed

The Editor does not align with OS preferences when font smoothing is dis...

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May 28, 2024

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Version/s: 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Create a new project2. Open General preferences (Edit → Preferences → General)3. In the Editor Default Text Rend... Read more

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