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0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

0
votes
By Design

SphereCastAll returns RayCastHit when partially embedded in collider

Physics

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Feb 03, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open the attached project2. Open scene "scene"3. Start the game4. Notice the console output(SphareCast return... Read more

2
votes
Fixed

[FMOD] Building stops with compilationIOException: Error creating standa...

Deployment Management

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Dec 28, 2015

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Version/s: 5.3.1p1

1. Open project "repro_757642.zip"2. Build to iOS or standalone3. Building will stop on compiling scripts with error "Could not star... Read more

2
votes
Fixed

AssetBundle.LoadFromMemory uses more memory on device than AssetBundle.L...

iOS

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Dec 23, 2015

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (configured.zip)2. Build to iOS and run3. Open the Memory profiler screen in Xcode4. Sele... Read more

0
votes
Postponed

[UNET] Inconsistent amount of GameObjects spawned on client

Networking

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Feb 02, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open project "UNETBugReport_NetworkServerSpawn.zip"2) build and run as host3) open scene "LoginScreen" and joi... Read more

0
votes
Fixed

Crash on TextRenderingPrivate::GetFormatString when using specific string

Themes

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Apr 30, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Press "Click to get deck list" but... Read more

0
votes
Duplicate

Sprites break Tile Palette when they are imported/created after installi...

Package: 2D Animation

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Apr 28, 2019

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Version/s: 2.0.0-preview.2

How to reproduce:1. Open the attached project (case_1149894_TilePaletteTest)2. Go to Window -> Package Manager and install 2D Ani... Read more

0
votes
Fixed

Timeline Animation Track throws warning about registering localEulerAngl...

Package: Timeline

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May 02, 2019

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Version/s: 2018.3.0b2, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Create a new project2. Create a UI -> Panel3. Open Sequencing -> Timeline window4. Select Canvas GameObject ... Read more

0
votes
By Design

[LWRP][HDRP] Unlit shader graph materials on UI objects rendered all bla...

Package: Shader Graph

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Apr 25, 2019

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Version/s: 2.0.1-preview

To reproduce:1. Open users attached project "Specular iOS test.zip"2. Open "SampleScene.unity" scene3. Observe the Game window Expec... Read more

10
votes
Active

Error when stopping Play Mode and setting parent of a transform to null ...

Scripting

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Exit Play Mode... Read more

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