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11
votes
Fixed

Unity does not allow to use TLS version higher than 1.0

Mono

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May 04, 2017

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Version/s: 2017.1.0b3

To reproduce:1. Extract the attached project;2. In the Certificate Folder are the certificates neededfor the TLS encryption. Copy th... Read more

14
votes
Won't Fix

Error "ArgumentOutOfRangeException" thrown when creating a project using...

USP Templates

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May 26, 2023

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Version/s: 2022.3.0f1

How to reproduce:1. Create a new project using a 3D (HDRP) Sample Scene2. When the project loads, observe the Console window Expecte... Read more

12
votes
Fixed

Memory leak if only one display device is connected when game is using m...

uGUI

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Aug 23, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more

17
votes
Duplicate

AssetBundle Materials are missing keywords in Builds when AssetBundles w...

Shader System

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Jun 01, 2022

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Version/s: 2021.2.18f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a20

How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more

15
votes
Won't Fix

Input is not registered on emulator

UI

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Jan 23, 2015

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Version/s: 4.6.1f1

To reproduce:1. Create a UI button or toggle button2. Build for WP8.1 (through store apps with phone 8.1 sdk)3. Deploy to an emulato... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

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May 19, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

13
votes
Fixed

[SerializeReference] Crash when using SerializeReference with preloaded ...

Asset - Importers

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Nov 01, 2019

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Version/s: 2019.3, 2019.3.0b8

1) Pull attached changeset 2) Build a standalone player, windows x64 was tested locally. 3) Launch player, crash! Read more

21
votes
Fixed

[Mono] NetworkInterface.GetAllNetworkInterfaces() raises bad length Argu...

Mono

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Jan 23, 2014

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Version/s: 4.3.1f1

Calling NetworkInterface.GetAllNetworkInterfaces() in MacOS X, when there are adapters with more than 6 characters (i.e. "bridge0", ... Read more

12
votes
Fixed

"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...

Progressive Lightmapper

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Jan 13, 2020

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Version/s: 2019.3.0f3, 2020.1.0a1

Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more

16
votes
Fixed

Prefab Variant Instance's Component Positions in the Inspector are incon...

Scene Management

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Jun 24, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project2. Double click "Canv... Read more

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