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"trial version" watermark visible on builds using non-trial licenses
How to reproduce: 1. In the hub activate a "Personal" license 2. Create a new project 3. Build and run the project (File > Build And... Read more
[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...
Reproduction steps: 1. Create a New Project in 2019.1.0a11 or below 2. Set the "Platform" to "Android", "Package Name" to "com.Case.... Read more
Throwing exception in async method in start spams console, does not stop...
To reproduce: 1. Open the attached project 2. Play the SampleScene Expected: Only a single exception is thrown Actual: Exceptions s... Read more
The 'Mute' transition flag in the Sub-State Machine gets ignored after s...
How to reproduce: 1. Open the attached '1282801.zip' project and open the 'Test' Scene 2. Open the Animator window ( Window > Animat... Read more
White borders appear around a texture when Post Processing is unchecked ...
How to reproduce: 1. Open project "bug1.zip" 2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is un... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce: 1. Open attached project "TransparentRenderTexture.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the... Read more
Graphics.Blit will not apply the Material over the whole GameObject when...
How to reproduce: 1. Open the user's attached "Bugreport-Graphics.Blit" project 2. Open the "Scene" Scene 3. In the Hierarchy select... Read more
"Missing Prefab Asset" error in a SubScene after Domain Reload
How to reproduce: 1. Open the attached “IN-81743“ project 2. Enter Play Mode 3. Exit Play Mode 4. Change 'MyScript.cs' to trigge... Read more
ArgumentNullException and Assertion failed errors thrown when enabling O...
How to reproduce: 1. Open the “URP_empty_2022_2.zip“ 2. Enter “SampleScene“ 3. Select “URP-High Fidelity“ in Assets → Settings an... Read more
Polygon Collider 2D is missing Edit Collider button in the Inspector window
How to reproduce: 1. Create a new project 2. Create a new gameObject and add the Polygon Collider 2D collider to it 3. Observe Inspe... Read more
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