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[Android] App crashes when invoking Java Proxy while the app is in the b...
Repro steps:1. Open QA attached project "repro_1126040""2. Open scene "Sample Scene"3. Build and Run on Android4. Press the left but... Read more
[Android] Runtime performance deteriorates on certain Android devices wh...
Steps to reproduce:1. Open the “IN-97729” project2. Build and Run the project for the Android Platform3. Observe the Android Player ... Read more
Last selected asset before docking Animation window gets selected when a...
How to reproduce:1. Open the attached project "IN-126889”2. Open the “SampleScene”3. Enter Play Mode4. Exit Play Mode5. Observe the ... Read more
[iOS] Time.deltaTime is switching between 9.998583E-06 and approximately...
Steps to reproduce:1. Open the “IN-114730” project2. Build and Run3. Observe the “Time.deltaTime” in Xcode log Expected result: Time... Read more
Error "Destroy may not be called from edit mode! Use DestroyImmediate in...
How to reproduce:1. Open the attached project "UIToolTip"2. Click Play3. Click Play again to exit Play Mode4. Observe the Console Ex... Read more
[Android] App installed using APK from app bundle option in Android Stud...
How to reproduce:1. Create and open a new project2. Open Build Settings and switch to the Android platform3. Add Open Scenes to buil... Read more
uGUI in Texture2D is different than in the Game view when calling ToText...
How to reproduce:1. Open the user's attached "EmptyNaniProject.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Press... Read more
Editor crashes after entering the Play Mode when using Unity NetCode
How to reproduce:1. Open the attached Scene labeled "NetCodeTest"2. Enter the Play Mode3. Wait for a few seconds Expected result: Sc... Read more
[Metal] Game freezes after command buffer Timeout error
DescriptionCAMetalDisplayLink is causing kIOGPUCommandBufferCallbackErrorTimeout errors. Disabling the CAMetalDisplayLink and using ... Read more
[iOS] Apps with UIApplicationExitsOnSuspend in info.plist failing to pas...
Last week (WWDC) Apple announced a new way to handle multitasking on iOS and iPadOS 13, so when you attempt to publish an App using ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default