Search Issue Tracker
Fixed
Fixed in 6000.3.8f1, 6000.4.0b8, 6000.5.0a6
Votes
19
Found in
6000.0.65f1
6000.3.3f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-131198
Regression
Yes
Last selected asset before docking Animation window gets selected when a domain reload occurs
How to reproduce:
1. Open the attached project "IN-126889”
2. Open the “SampleScene”
3. Enter Play Mode
4. Exit Play Mode
5. Observe the Project window
Actual result: Last selected asset before docking Animation window gets selected
Expected result: No assets get selected
Reproducible with: 6000.3.0a1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with: 6000.0.64f1, 6000.2.0b2 (d4c40f50eb81), 6000.2.15f1
Reproducible on: Windows 11, macOS 26.1 (by user)
Not reproducible on: No other environments tested
Workaround: Closing or focusing on the Animation window
Notes:
- Reapplying an affected layout also makes the issue occur
- Sometimes switching Editor versions changes the asset that gets selected
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
carloscbl5
Jan 29, 2026 16:03
Please fix in 6000.3.X is very stupid work like this
marcell_unity929
Jan 22, 2026 08:18
Also confirmed, closing the Animation window fixed it for me as well. I also noticed that looking in the Undo history it adds some mysterious selection steps which it then undoes, it seems.
lucasctnh
Jan 20, 2026 10:37
Happening to me as well. I noticed that for the unity version I tested (6000.3.4f1) the selected asset was the "DebugDisplayStats.cs" script from Scriptable Render Pipelines internal package.
Hellfim
Jan 17, 2026 10:37
Extremely annoying! Thankfully I now know that I can just close Animation tab. Previously I had to reset all layout!
robin_shen
Jan 16, 2026 04:49
Happens to me too! So annoying!