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62
votes
Fixed

Can't alt-tab back to DX11 Standalone

Window management

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Feb 13, 2013

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Version/s: 4.1.0a3

Can't alt-tab back to DX11 Standalone Repro:1. Build and run2. Start fullscreen3. Alt Tab to switch to another app.4. Try to switch ... Read more

16
votes
Won't Fix

[Cookie] Tree leaves, that are created with tree creator are not affecte...

Shadows/Lights

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Oct 15, 2015

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Version/s: 5.2.1f1

Reproduction steps:1. Open attached "Test2" project.2. Open "Test Scene" scene.3. Align your view with main camera or play the scene... Read more

20
votes
Active

[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...

Web Platform

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Apr 04, 2022

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Version/s: 2021.2.17f1, 2022.2

Reproduction steps:1. Open the attached project2. Build and Run the project3. Click the button "Start"4. Listen to the audio Expecte... Read more

24
votes
Fixed

A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...

AI Navigation

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Aug 21, 2018

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Version/s: 2017.2.0a2, 2017.4, 2017.4.8f1, 2018.4, 2019.4, 2020.1, 2020.2

Repro steps:1. Open QA attached project "repro_1072945"2. Enter Play Mode and observe the Game View Expected: The moving Cube moves ... Read more

16
votes
Fixed

'adb.exe forward' is executed despite build platform set to Standandalon...

Themes

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Dec 27, 2016

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Version/s: 5.4.2f2

In Edit > Preferences > External tools I have my Android SDK + JDK both setto valid locations, which means Unity is able to ru... Read more

13
votes
Fixed

RectMask2D stops masking, when it's child has a child with Mask and Imag...

uGUI

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Oct 11, 2017

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Version/s: 2017.3.0b3

It reproduces when UI Object with a "Rect Mask 2D" has a child object (which is not the first child in hierarchy) which also has a C... Read more

19
votes
By Design

[XR][OpenVR] ScreenPointToRay() is offset when used in VR

XR SDK

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Nov 12, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR3. Set aspect ratio to "Remote" if not done autom... Read more

13
votes
Fixed

[OpenXR][Vulkan][URP] MSAA does not work on Quest 1/2 builds when using ...

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Aug 11, 2022

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Version/s: 2021.3.8f1, 2023.1.0a6, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open the attached user's project "BuggedMSAA_URP_OpenXR_Quest2.zip"2. Make sure that MSAA is enabled and set t... Read more

12
votes
Fixed

Project Startup time slow due to unmatched Custom Dependencies

Asset - Database

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Sep 08, 2020

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Version/s: 2019.4

When a project with a large number of Prefabs, which have many scripts, is fully imported, and the Editor is restarted, there is a l... Read more

32
votes
Fixed

[LightProbes] Probes lose their lighting data after entering Play mode w...

Progressive Lightmapper

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Jun 22, 2018

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Version/s: 2018.2.0b10

Steps to reproduce: 1. Download the attached project and open SimpleOutdoorsA scene2. Make sure that both baked and realtime GI are ... Read more

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