Search Issue Tracker
Blender 2.8 files not compatible with Unity
Blender 2.8 files (in beta) does not import in Unity.Tested with Unity 2018.3.0b8 Read more
Changing Animator.runtimeAnimatorController while running crashes editor
To reproduce:1. Open project, open scene "test", press "Load animation" button.Notice nothing happens.2. Uncomment line 40 in Runtim... Read more
Trying to serialize/deserialize an Entities World a second time fails if...
How to reproduce:1. Open attached project "Unity Bugs.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, click on the "H... Read more
Project Startup time slow due to unmatched Custom Dependencies
When a project with a large number of Prefabs, which have many scripts, is fully imported, and the Editor is restarted, there is a l... Read more
[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...
Reproduction steps:1. Open the attached project2. Build and Run the project3. Click the button "Start"4. Listen to the audio Expecte... Read more
[Cookie] Tree leaves, that are created with tree creator are not affecte...
Reproduction steps:1. Open attached "Test2" project.2. Open "Test Scene" scene.3. Align your view with main camera or play the scene... Read more
[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...
Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more
[Asset Bundle] Unity fails to load the object with script that has the s...
Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more
[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...
Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To ... Read more
'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used