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13
votes
Fixed

m_CurrentEntriesPtr != NULL && m_IsGettingEntries error thrown when doub...

Themes

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May 11, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (WrongCursor.zip) 2. Enter and exit Play mode. Warning "Invalid texture used fo... Read more

11
votes
Won't Fix

[iOS] Freeze when compiling shaders

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Aug 12, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Download and open the attached "AUPFreeze2.zip" project 2. Build and deploy the project to iOS 3. Observe ... Read more

43
votes
Postponed

Awake of NetworkBehaviour is not called at launch in standalone build, b...

Networking

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Apr 19, 2017

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Version/s: 5.6.0f3

In Editor, Awake and Start functions are called as follows: Awake in Networked object, Awake in local object, Start in local object,... Read more

24
votes
By Design

Rigidbody2d with kinematic rigidbody will not cause OnTriggerEnter2d

Physics2D

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Nov 13, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Create two 2D cubes with colliders 2d 2. Attach a rigidbody 2D to one of the cubes and make the other cube a trigge... Read more

22
votes
By Design

RenderTextures do not include Canvas (UI) elements

uGUI

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Jan 02, 2016

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Version/s: 5.3.1p1

How to reproduce: 1. Open the attached project 2. Open and play Main scene 3. Notice that where was white screen, screenshot appeare... Read more

11
votes
By Design

[Tree] [URP] Pink shaders appear near camera when using billboard renderer

Package: Scriptable Render Pipeline Universal

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Mar 11, 2020

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Version/s: 7.0.0

Reproduction steps: 1. Download and open attached "URPbugs" project 2. Open "U_FB_SO" scene 3. Enter Play mode Expected result: Nea... Read more

14
votes
Duplicate

[Image] Image with Source Image set to 'None' uses the same texture as o...

UI

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Sep 22, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create a new project and import the attached package 2. Open 'ImageSourceNoneBug' scene (Assets/StaticAssets... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection. 2) Build a Windows Sta... Read more

44
votes
Won't Fix

[Shadows] Shadows on game object intersection are not affected by Blur R...

Progressive Lightmapper

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Nov 15, 2015

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Version/s: 5.3.0b5

Reproduction steps: 1. Open attached Unity project. 2. Open "scene" scene. 3. Open "Assets > CustomLightmapParameters" and change "B... Read more

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