Search Issue Tracker

12
votes
Fixed

Project Startup time slow due to unmatched Custom Dependencies

Asset - Database

-

Sep 08, 2020

-

Version/s: 2019.4

When a project with a large number of Prefabs, which have many scripts, is fully imported, and the Editor is restarted, there is a l... Read more

14
votes
Fixed

Trying to serialize/deserialize an Entities World a second time fails if...

Package: Entity Component System (ECS)

-

Jul 30, 2020

-

Version/s: 0.13.0-preview.24

How to reproduce: 1. Open attached project "Unity Bugs.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, click on th... Read more

29
votes
Postponed

[iOS] Social API LoadUsers returns empty when trying to retrieve users u...

iOS

-

Jun 29, 2021

-

Version/s: 2019.4.25f1, 2020.3.3f1, 2020.3.6f1, 2021.1.3f1, 2021.2.0a11, 2022.1

Steps to reproduce: 1. Open the attached project ("1346620.zip") 2. Open "SampleScene" 3. Build and deploy the Xcode project to a de... Read more

12
votes
Fixed

[WSA] Error messages appear while/after building a project with "Unity C...

Universal Windows Platform

-

Jun 08, 2017

-

Version/s: 2017.2.0a3

Steps to reproduce: 1. Open the attached project (NoKey.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 (.NET... Read more

27
votes
Fixed

Oculus VR view is dark with Linear Color space and Single-Pass Rendering

XR SDK

-

Mar 06, 2018

-

Version/s: 2018.1.0a2, 2018.1.0b9

Steps to reproduce: 1. Download and open the latest project("linvr.zip") 2. Enter Playmode with the Oculus headset 3. Compare Game v... Read more

20
votes
Active

[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...

Web Platform

-

Apr 04, 2022

-

Version/s: 2021.2.17f1, 2022.2

Reproduction steps: 1. Open the attached project 2. Build and Run the project 3. Click the button "Start" 4. Listen to the audio Ex... Read more

24
votes
Fixed

A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...

AI Navigation

-

Aug 21, 2018

-

Version/s: 2017.2.0a2, 2017.4, 2017.4.8f1, 2018.4, 2019.4, 2020.1, 2020.2

Repro steps: 1. Open QA attached project "repro_1072945" 2. Enter Play Mode and observe the Game View Expected: The moving Cube mov... Read more

13
votes
Active

SHADERPASS has incorrect value when using Shader Graph for Built-In target

-

Dec 05, 2023

-

Version/s: 2021.3.33f1

How to reproduce: 1. Download and open the attached project 2. Open the "GeneratedFromGraph-SG.shader" shader 3. Go to line 1623 ... Read more

19
votes
Fixed

Button's hitbox is offset when building standalone project for two screens

Windows

-

Mar 29, 2019

-

Version/s: 2018.3.10f1

Reproduction steps: 1. Open the attached build of the project named "Build_1141732_New" 2. Select a non-native screen resolution 3. ... Read more

16
votes
Fixed

'adb.exe forward' is executed despite build platform set to Standandalon...

Themes

-

Dec 27, 2016

-

Version/s: 5.4.2f2

In Edit > Preferences > External tools I have my Android SDK + JDK both set to valid locations, which means Unity is able to run adb... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.