Search Issue Tracker
Duplicate
Votes
12
Found in
5.3.5p3
Issue ID
808106
Regression
Yes
[iOS] UnityEditor.iOS.Xcode is not referenced in Monodevelop
Steps to reproduce:
1. Create empty project
2. Create new C# script and open it with Monodevelop
3. Add new reference 'using UnityEditor.iOS.Xcode;'
4. Switch back to Unity editor
-- Notice that Unity compiles the script successfully
5. Switch to Monodevelop and build this solution 'Build>Build All'
Results: Error CS0234: The type or namespace name `Xcode' does not exist in the namespace `UnityEditor.iOS'.
Reproduced with: 5.4.0b24, 5.3.5p3
Not reproducible with: 5.2.4f1
Comments (3)
- 
        
qiyue
Jul 19, 2021 14:42
may install the iOS support for Editor package will solve your problem
 - 
        
fadizant
Dec 16, 2019 09:16
Issue still exist
 - 
        
gdwf
Dec 28, 2018 22:00
Not fixed with Visual Studio, happens in 2018.3.02f
 
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
 - Addressables Profiles window UI break when creating a new Variable with a long name
 - No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
 - Blurry, low quality Active Profile icon used in Addressables Profiles window
 - Tree Asset Preview window is not updated after assigning a new Material
 
This is a duplicate of issue #793624